Light’s Out
My friend mentioned this old game the other day and it got me thinking about creating a similar game in Processing. I could have the design the same so on screen is a dark blue and the aim is turn all the squares light blue. Ultimately it would be cool if I could have as many pressure pads as there are squares on the screen but due to costs there is no way I would be able to. So what I need to figure out if I can do is multiple keypresses so I can increase the amount of options making the game more difficult. Another option for the aesthetics of the piece could be an image that is split into those little squares and the aim is to get the complete image up on screen.
April 30th, 2008 - Posted in Double Project | | 0 Comments
Too much like Jason’s
Ok first big setback of the project today Mark told me that my circle idea is potentially too similar to Jason’s design for simulation last year. I can see where he is coming from it does look like I’m just trying to take what he did a bit further. I want to make sure mine is something that hasn’t been done before. I think I need to sit down and just have a brainstorming session. i think the most important thing is not to think too big and try and keep the idea within my capabilities of my processing abilities. I’m thinking i want to go back to my original concept of creating an interactive game. I just need to think one up!!!
April 25th, 2008 - Posted in Double Project | | 0 Comments
SHOOT
We went and shot our footage today at Dan’s cousins flat wooo. We managed to get all the footage we needed quite quickly and we got lots of additional footage to just in case anything wasn’t suitable. We are aiming to possibly show this to the Bamboo-A people we added a bit of extra footage onto the beginning to create more of a story. This will be cut out of our final submission because it would make the shot too long.
April 18th, 2008 - Posted in SFX | | 0 Comments
Shoe split alteration
Now that the deadline seems to be looming ever closer we have decided that we are no longer going to split the trainer into 6 as it is only going to prove too difficult. We have decided that it would be far simpler to just have the trainer split into four. The SOLE, FRONT SECTION, HEEL and LACES. That way we can get the best possible movement out of each of the pieces.
April 15th, 2008 - Posted in SFX | | 0 Comments
Location
We have finally decided on a location for our shoot, Dan’s cousin was nice enough to agree to let us use his flat which seemed like the perfect setting for the shot. Seeing as we want to possibly show this to the Bamboo-A people we wanted to make sure we got a location that reflected the target market. We imagined a bachelor pad sort of setting as we felt this reflected the potential customer base best. This place seemed like the perfect example with plenty of interesting nooks and crannies for the shoe parts to appear from. The plan is to go and film the scenes in the second week of the easter holidays so we give ourselves the whole of the second half of the semester to get on with the modeling and compositing.
April 2nd, 2008 - Posted in SFX | | 0 Comments




