Roles
We decided the best way to share the workload would be to have each person stick to specific tasks. Rather than having us all model and all composite and risk having the shot look different throughout. It was decided that because of previous projects and his damn decent skills Karl would do the modelling and animating, Dan would be doing the editing because of his previous experience on his ND course and I would be doing the compositing. I don’t really have a huge wealth of experience with compositing but for the D&AD competition I had a go and it wasn’t as hard as i expected it to be.
March 27th, 2008 - Posted in SFX | | 0 Comments
Shoe Split
A quick mock up of the seperation we want. We decided to go for these 6 parts because they seemed like the natural seperations of the shoe. Now that we have decided on the seperation Karl can begin to model up the trainer parts to make sure we get a head start for the second part of the semester.
March 20th, 2008 - Posted in SFX | | 0 Comments
Sweeney Test
After a quick converse on MSN and due to my lack of a video camera Dan went off and quickly created this. If we were to use this style we could have it running as one continuous shot instead of having to cut it up. We would need to use tracking software like pfHoe alongside Cinema 4d if we were to use this shooting style.
March 19th, 2008 - Posted in SFX | | 0 Comments
Between Shot Style
Double Click to play and stop.
The time element was going to prove difficult for us seeing as we wanted to have the separate parts of the trainer at various points in the room. After seeing Sweeney Todd I really liked the way they shot the scene above. The way the footage slows down considerably when it arrives at something interesting then speeds back up for the in-between bits. It would help solve the time element issues for us leaving more time for the effects shot.
March 19th, 2008 - Posted in SFX | | 0 Comments
Trainer Choice Take 2
We had hoped to use the Jordan Spizikes but soon realised when it came to the modeling the pictures we found on the net wouldn’t be good enough for referencing. We decided that it would be best if we used a trainer we had access to making the job of modeling easier. We decided on the Bamboo-A Bulldog trainer because Dan had easy access to a pair as he works part time at the company. Plus as you can see it has distinct sections that we can break it apart into.
March 13th, 2008 - Posted in SFX | | 0 Comments
Bulldog Confusion
When Dan was suggesting using the Bulldog trainers i got slightly confused and thought he was talking about making the trainer transform from a bulldog back to a trainer. Somehow I started to picture how we could achieve this and was really getting into the whole idea. Then I realised that Dan was in fact talking about the trainer which was called Bulldog. It got me thinking about perhaps using a play on the word bulldog giving the shot more of a purpose rather than it just being a transforming trainer.
March 12th, 2008 - Posted in SFX | | 0 Comments
I’ve had a wiicked idea
I was thinking about how it was really quite boring to have to just hold the wii remote and that there had to be a more interesting way to have people use it. It hit suddenly hit me what if i were to mount it in or on a hat meaning that people would have to move their whole body while walking on the pads in order to get the sketch to work. I was thinking about the right type of hat and was struggling to think of one it could easily be mounted in or onto when i came across an old cowboy hat i had. The dent in the top is perfect for the wii remote to sit because it means it can still sit on the persons head properly. I would obviously need to attach it in someway but I think somethign like strips of elastic would work quite well.

March 12th, 2008 - Posted in Double Project | | 0 Comments
Neave
OK this guy is my new idol ( well at least until i stumble onto another extraordinarily cool site) his site is absolutely amazing. The experiments he has been achieving in flash are unbelievable the one that is pictured above is a simple line animation that is affected by the mouse movements and gradually changes hue. Another one of his experiments uses your computers built in microphone to pick up sounds and then uses those sounds to power an animation of simple objects. It is really similar to what the d.v.d guys i saw in Germany were doing with Processing. The site is definitely worth checking out!!!
March 7th, 2008 - Posted in Flash, Random | | 0 Comments







